So when Global Illumination entered the picture, it was like a light bulb going off. ![]() That’s, basically, exactly not at all how the real world works, which made realistic render lighting an incredible pain. In the dark ages of computer graphics (like, 5 years ago) all light calculations assumed that light bounces off an object. Global Illumination saves you from eternal damnation High Dynamic Range Imaging is a technique that “photographs” the real world including hyper-detailed information about light which is impossible to replicate manually.īottom line: It’s a must to develop a collection of HDRI images that you can easily apply to your Blender project. HDRIs have become the industry standard for realistic environment lighting. An image lit with a lamp, versus an image lit with HDRI
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